Chris Carter
Senior Hard Surface Artist
San Jose, United States of America

About

I’m a San Jose based Senior 3D Artist, currently working for Sledgehammer Games where we most recently shipped Call of Duty: WWII and its DLC.

- Modeling & Texturing - Hard Surface & Organic
- PBR workflows; Face-weighted normals; Photogrammetry & laser scanning
- Training, art direction, and pipeline development.
- Problem-solving and multi-discipline collaboration.
- Script and tool development: Python & Javascript automation for... anything, especially Maya, Substance and Marmoset plus Photoshop CC Scripting, SQL, and PHP, et al.
- 10 years active duty military experience, including team leadership, tool and procedure development, lots of hands on experience with weaponry and heavy equipment, and actual wartime experience, all in direct support of Operations Enduring Freedom and Iraqi Freedom.

Resume PDF

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Skills

Weapons Artist

Software proficiency

Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
Python
Python